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Deathmatch Classic: Refragged Devlog #6 is out

Source: CoaXion

Deathmatch Classic (DMC) is the tribute of Valve to id Software’s Quake, initially released as a free mod of Half-Life, and is essentially a remake of Quake in the GoldSrc engine. CoaXion (games) has just shared devlog #6, the first progress update after two years, of their DMC remake, called DMC: Refragged. You can either read about it on their web post, supported by screen shots and videos, or watch the full video version below.

While DMC:R isn’t the most popular of Coaxion’s projects, it’s gained a small consistent fanbase that I appreciate the support of. This game will likely never be very popular or have a consistent player count on Steam, but it’s not being built with player count in mind. It’s meant to be like a sort of game you play on a game night, which is exactly what we plan to do weekly or bi-weekly once it releases. If there are servers with consistent players, that’d be a cool bonus too. – MTD, Project Lead

DMC:R is currently in a closed alpha state, and is accepting new playtesters whose free time works with DMC:R’s playtesting times. You can fill out the related application form linked on the dmcr-faq channel of their Discord server. There is more to find there, as CoaXion is also the developer of the highly-anticipated TF2 mod called Lambda Fortress, which brings the TF2 classes into the Half-Life 2 campaign for a co-op experience.

You can watch below the latest DMC:R gameplay video, shared together with the devlog. If you are hungry for more, aside from applying to be a playtester, you can also follow the GoldSrc Saturdays platform to catch an old-school DMC event.

nonTF Tech

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